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Virtual reality, e-sports, women in gaming are hot topics at GDC 2015
KGO-TV
If San Francisco, California, recently feels more techie than usual, blame the 24,000 people who've arrived for the Game Developers Conference. They come from far and wide to keep pace with an industry that's changing right beneath their feet. Crowded around a display of the newest Xbox games, Heather Cole brought her digital arts class here all the way from Penn State. There are about 18 of them; so we asked her how many women were in her group and Cole replied, "Just me."
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I Make Games — video channel providing female role models in game development
WIGI and IGDA

Research shows that middle school girls are interested in developing video games, but they often lose confidence as they get older. Role models can make a difference. I Make Games is a new campaign sponsored by WIGI and IGDA to provide female role models in game development.

Our goal is to cultivate a YouTube channel that female game developers are continually adding to, with their own stories about game development. We are reaching out to developers at GDC, asking them to help seed the channel with videos. Please check out imakegamesproject.com to see the research, and learn how to create your own videos for the channel.

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WIGI Community Manager Volunteer position available! Gain valuable skills for your new career!
Women in Games International
WIGI seeks enthusiastic young writers and community managers eager to learn the ropes and speak the language of the Internet in the role of Community Manager. In preparation for overseeing and guiding an online community of over 4,000 members across the globe, applicants will be trained in the basics of Community Management and given valuable training that can be used to seek further employment in the games industry.

Interested applicants should possess the following qualities:
  • Strong writing skills
  • Analytical knowledge of games, news, or other media
  • Empathy and sense of awareness for individuals encountered in an online space
  • Ability to safely moderate and field comments ranging from innocent to toxic in an online space
Applicants will gain the following career skills:
  • An understanding of basic mechanical routines for posting engaging stories in online communities
  • Learn how to recognize sharply accelerating needs in a community and respond to them at high speed
  • Business networking skills both within and around the WIGI Community
  • Opportunities to explore nontraditional career paths in the professional field of game development and publishing
  • Strong experiences and skill set for future resume postings
Interested candidates should email info@getwigi.com a copy of their resume, their strongest writing sample, any writing about video games/the game industry they've done and a cover letter stating their career goals.

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At gamer conventions, is it safe to be female?
MeetingsNet
There has been a lot of talk lately about sexual harassment at video game-related conferences. Instead of a rational discussion of the role of women in games and the video gaming industry, there have been instances where a campaign of harassment and worse has been aimed at female video game developers and others who believe women are too often depicted as stereotypes and victims in video games. Add in a healthy dose of criticism about how journalists cover the gaming industry, stir, and it gets nasty fast.
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GDC'15 — Audio Highlight — Women in Game Audio
Women in Games International
Women In Game Audio is a panel lead by veteran composers and top audio leaders. It will present an inspiring discussion about cultivating a career in game audio, and specifically how women can successfully forge and sustain a career. Two of our panelists are top audio leaders making hiring decisions — they will discuss all considerations in hiring a composer/sound designer. The panel will examine the required skill sets, talent, some success stories, and the political and business savvy needed to sustain a progressive career. We will also look at what has worked for women in other creative careers (development, design, programming), and will discuss branding, opportunities for growth and navigating the minefields on a high-stakes job. Men and women are invited to attend.

Thursday, March 5, 5:30-6:30 p.m., West Hall Room 3006

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More female speakers than ever at biggest gaming conference
Vocativ
Women are slowly being invited into the male-dominated culture of game developers. After a year where GamerGate dominated the conversation — one of those awful internet scandals that only seemed to worsen with time — progress is finally being made in the gaming world. On March 2, about 24,000 people attended the Game Developers Conference in San Francisco, billed as the "world's largest and longest-running professionals-only game industry." How many women were speakers there? More than ever.
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Game developers favor Steam and PC over other platforms
VentureBeat
About 75 percent of game developers say that Steam and the PC platform is "very important" for the future of the game industry, according to a survey by the International Game Developers Association. The survey of 2,200 developers show that many view the PC as the top platform for the next five years. And 25 percent of developers said that "proprietary platforms" such as virtual reality are also very important, said Kate Edwards, the executive director of the International Game Developers Association, in an interview with GamesBeat.
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GDC 2015: Ubisoft is making a game that you need a doctor's prescription to play
IGN
Ubisoft is developing a game you'll never be able to play without a doctor's prescription. It's called "Dig Rush," and by using a pair of old-school, tinted 3-D glasses, it may help treat amblyopia, a sight disorder that affects 3 percent of the earth's population. People with the condition often have a "lazy eye," but it can take another form where one eye is simply much weaker than the other.
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NVIDIA unveils a SHEILD Android TV-based gaming console at GDC 2015
GSMArena.com
NVIDIA has introduced a new living room entertainment device — SHIELD gaming console at the Game Developers Conference 2015. The SHIELD gaming console boasts of being world's first Android 4K TV and is powered NVIDIA's own Tegra X1 mobile chipset. Priced at $199, NVIDIA SHIELD gaming console bundles the SHIELD Controller.
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GDC 2015: Epic Games makes 'Unreal Engine 4' free for all designers
Ars Technica
On March 2, Epic Games announced that its Unreal Engine 4 solution for game and graphic creation, which had previously launched with a $19 per month subscription fee, would be free to download and use. Now, if you want to dabble in game creation with Epic's engine, you no longer need to pony up for a solo subscription, latch onto a company's subscription plan, or even fake that you're a student.
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20 years a developer, Jade Raymond weighs her next step
Polygon
Months after leaving Ubisoft Toronto, Jade Raymond still can't help but say "we" when referring to the studio she built. It's tough to let go, she says in a recent interview with Polygon, because she really loves the team and was there building the studio from scratch, watching it grow alongside her newborn daughter. "I moved there five years ago," she says. "I actually started working on that two weeks after having my daughter. I was hiring the first people on the phone, finding the building. It was pretty crazy. It was pretty cool.
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Writing presence: How good storytelling helps a VR game feel real
Gamasutra
The business of virtual reality design is booming, but the tools are still a bit clunky and untested. It's hard enough to make a virtual reality game that's comfortable and satisfying to play for extended periods of time; how do you tell a good story in the process — and why should you bother?
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TRENDING ARTICLES
Missed last week's issue? See which articles your colleagues read most.

    7 things I wish someone had told me before my 1st GDC (Gamasutra)
GDC 2015: The games industry is gearing up for VR's arrival (Road to VR)
Women are leaving the tech industry in droves (Los Angeles Times)
Sony hosting Project Morpheus event during Game Developers Conference (Polygon)

Don't be left behind. Click here to see what else you missed.


 



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Colby Horton, Vice President of Publishing, 469.420.2601
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