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Storytelling with wearable technology
Wearable technology is incredibly exciting for educators and students of all ages. In the past few years, mobile devices have found an essential place in the classroom. If you've used smartphones and tablets as instructional tools, you know how powerful these devices can be in the hands of students. Will this also be true for wearable technology?
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What's your end-of-year device collection strategy?
EdTech Magazine
The academic year for many school districts across the country is coming to a close. That means it's collection time for districts with one-to-one device policies. This can be stressful for IT departments without a solid footing on how to go about the laborious task of ensuring each device from every class, grade level and school has been returned properly. But using tips from more experienced districts can help make that process easier.
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To put tech into any lesson, start with the lesson
eSchool News
Seymour Papert begins his landmark book "Mindstorms" with a story about a set of gears he played with as a child. The tangible experience of working with gears accelerated his understanding of physics in a way that would have been much harder with only books and lectures. Because of this, he refers to gears as "objects-to-think-with." One simple way of understanding our ed-tech pedagogical theory is that we don't want computing devices to just become replacements for notebooks and textbooks. We want them to be objects to think with. We want students to use them to construct understanding, to demonstrate their learning within their courses of study, and to mess around with.
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Can technology get kids to play outside?
Education Week
Would you pay $230 for your toddler to take formal classes on making mud pies, catching bugs and climbing trees? That's the hope of Tinkergarten, a Northampton, Mass.-based startup that aims to use technology to re-connect young children to the outdoors via community-based classes led by instructors who have been recruited and trained online and given access to the company's extensive Web-based curriculum. "Ultimately, we want to be able to recreate the childhood that we had and that you most likely had: Go out the door, explore the world and come back," said co-founder Meghan Fitzgerald, a former principal and classroom teacher who heads Tinkergarten's educational operations.
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Missed last week's issue? See which articles your colleagues read most.

    Coding in the classroom: 16 top resources (Edudemic)
Using technology to help students show their thinking (THE Journal)
Looking to the future of classroom tech (EdTech Magazine)
Favorite tech tools for social studies classes (MindShift)
The future of education? Smart and personalized microschools (By: Archita Datta Majumdar)

Don't be left behind. Click here to see what else you missed.

Principal speaks out on the power YouTube can have on school
EdTech Magazine
Videos have become a powerful force for reaching new audiences in education. In January, a small Rhode Island school became a viral-video hit with a music video featuring its head of school announcing a snow day closure set to the tunes of Disney's blockbuster animated feature "Frozen." It's an example of educators tapping into the power of online videos. Students have also used videos to share new ways of learning, like this video series featuring rap as a teaching tool.
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Home connection
Scholastic Administrator Magazine
For several years, three educators from Elk Grove High School in Illinois met regularly with families living in local mobile home parks to provide parents with progress reports on their children. The meetings were necessary because the mobile home parks lacked Internet access, a situation that presented multiple problems for Township High School District 214, where the 2,000-student school is located. Parents couldn't log on to school websites for progress reports or to learn about school accomplishments, initiatives, or staff and operational changes.
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IT spending on the rise in K-12 schools
K-12 TechDecisions
IT spending in K-12 schools is expected to hit 4.7 billion in the U.S. by the end of 2015, according to a new report by IDC Government Insights. The report, titled "The Pivot Table: U.S. Education IT Spending Guide", is the first of its kind and takes into account tens of thousands of data points to forecast IT spending in U.S. K-12 schools and higher education institutions. Much of the projected 4.7 billion in K-12 is expected to go towards purchasing PC's and investing in equipment and infrastructure upgrades. The report predicts spending on tablets and readers in K-12 to increase by eight percent, resulting in a spend of $522 million on devices in that category.
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Can software spot a great essay?
District Administration Magazine
Three times each year, middle school students in Birmingham, Michigan, take a 30-minute, timed writing assessment online. The test is done through Criterion, an ETS online writing evaluation service. Student writers receive immediate feedback on their grammar and mechanics, as well as links to exemplary writing that displays techniques the test-takers need to work on. Remember, a computer tool, not the teacher, is doing this.
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Computer Science Today
Tiffany Nash, CSTA Events and Communications Manager, 971-506-6476
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Colby Horton, Vice President of Publishing, 469.420.2601
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Hailey Golden, Senior Education Editor, 469.420.2630 
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