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WHTM-TV
Pennsylvania high school students who take computer science and information technology courses will be able to use the credits to satisfy graduation requirements in math or science. The legislation is included in the state Education Code approved by the House and Senate and signed by Gov. Tom Wolf. Co-sponsor Rep. Dan Truitt, R-Chester, says few students take Advanced Placement courses in computer science because they're generally considered an elective, even though the courses are math and science intensive.
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Tech.co
Through the process of learning code, kids learn how to problem-solve. They are presented with a task and they must use the right code to complete the task. They must use the correct commands in the correct sequences to achieve success. This requires kids to use critical thinking, visualization and sequencing to communicate with the computer. These same skills are also required to solve algebraic equations, calculate area or perimeter, and many other important math skills. Coding has very deep and direct connections to the math classroom.
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EdTech Magazine
Reshaping the workforce of tomorrow requires expanding educational opportunities today. Facebook leadership acknowledged that long-term need when announcing that the company would donate $15 million to computer science nonprofit Code.org over the next five years. "We want every person in this country to have the opportunity to learn the skills that our industry needs — and we want the chance to hire them," wrote Maxine Williams, Facebook's global director of diversity, in a diversity update.
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Scientific American
From the White House to Silicon Valley, the call for all students to learn computer programming is growing louder. Yet some critics of this vision point to logistical hurdles, and others worry about industry dictating the curriculum. Is coding for all a realistic goal — and is it one that American schools should be pursuing?
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EdSurge
Computer science and science, technology, engineering and mathematics are popping up all over. The media tells us there are STEM career opportunities for students in abundance. Teachers write blogs about the pros and cons about teaching CS and engineering. Industry debates about the STEM jobs pipeline. Researchers and politicians announce a shortage of future employees. It is wonderful to have this much chatter about these important fields, but one group's voice is being overlooked: students!
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EdTech Magazine
The rise of the Maker movement brought about a renewed focus on design and creativity, and thanks to MakerBot, it has also inspired new ways of teaching old subjects. As part of the MakerBot STEAM Makeathon — STEAM adds "the arts" (A) to the science, technology, engineering and math STEM alliance — the company called upon educators to reimagine one of their everyday lessons using 3-D printing technology. The competitions took place in New York City, Chicago, San Francisco, Denver and D.C. earlier this summer.
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The Dallas Morning News
The sound of water splashing, followed by a chorus of laughter, echoed around a large room at the University of Texas at Dallas. School was out for students, but not for the 11 teachers in the class. Science, math and computer science teachers from across Texas smiled at their blue and purple laptops. With a click, they tried to make an animated frog jump from one moving yellow circle to the next. Every time a frog missed, there was the sound of a splash.
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New York Daily News
A crowd of 20 young men — almost all of them black and Hispanic — huddled around computers set on desks in a futuristic office on the 17th floor of a Manhattan high-rise. The teens were learning a computer language called Python in the offices of the high-tech startup AlleyNYC, a co-working space business with more than $16 million in venture capital funding.
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The Christian Science Monitor
New research shows that, contrary to stereotypes pervasive in the gaming world, women are just as good at video games as men. A study testing the speed at which men and women advanced to higher levels in online multiplayer games — online worlds where thousands of players develop characters, socialize with other players, and complete quests — found no difference in ability between genders. Also contrary to popular belief, nearly as many women play video games as men do: 50 percent of men and 48 percent of women, according to a recent Pew survey.
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EdSurge (commentary)
Eric Allatta, a contributor for EdSurge, writes: "In 2012 I, along with a group of like-minded colleagues, signed up to take on an audacious goal: we helped open New York City's first public high school focused on computing. We didn't know it at the time, but this effort became part of the foundation of the new Computer Science for All effort to bring computer science to every public school student in New York City. This past June the Academy for Software Engineering graduated its first class of students, and the journey has been filled with learning — for both students and teachers."
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